In collaboration with SCADpro, a group of other creative students and I had the privilege to create interactive content in Unreal Editor for Fortnite. As a tech artist for the team, I was responsible for the creation of the enemy creatures, the Gloons.
Melee Gloon
Responsible for rigging, texturing, and remodeling the creature. Rig compatible with UE5 & UEFN.
Made in Maya 2022 & Substance 3D Painter
Melee Gloon Texture Set
Here is the UV and texture set used to create the Gloon's appearance. I still have a lot to learn regarding UV optimization and texture painting. Still, I gained a lot of insight into the character creation pipeline from start to finish, and a better understanding of game optimization. Overall it was a great experience for me. I hope to come back to this rig in the future! ​​​​​​​
SCADpro x Double Coin Studios Info Presentation
Information on the SCADpro can be found in this video.
Credit goes to whoever made what during the collaboration.

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